Daniel Ennis
Daniel Ennis
Let me preface I have not started using cote yet - still in research phase before execution. I opened this after looking into internals and I believe this is a...
In numerous places across the project, standard JS objects are used instead of Maps for Map like data structures. Maps offer better performance over objects-as-maps, and can be done in...
I'm very pressed for time and unable to submit this as a standalone pull request, but I have added support for it in my fork here: https://github.com/aikar/input-moment Hoping you can...
Hello, While webpack 2 has import, this plugin still can be very valuable... Can you please add it so that the imported module generates a name for the chunk as...
Hello, can you please provide an option for a max file limit that once X files have been found, stop further scanning operations? I understand an operation may be in...
Once #150 is done, add a way to set default switches something like ```java manager.getContexts().setDefaultSwitch(Residence.class, "res,residence,r"); ```
Implement @Switch("res") to be used such as: ```java @Subcommand("set") public void onResInfo(Player player, @Switch("r,res") Residence res, Permission perm, PermissionState value) { res.getPermissions().setState(perm, value); } ``` With this, the following commands...
This should define: ``` /feature help /feature foo hello /feature foo world ``` with the following ```java @CommandAlias("feature") public class FeatureCommand extends BaseCommand { @HelpCommand public void onHelp(CommandHelp help) {...
A format supported by Brigadier for Minecraft is: ``` /bossbar add /bossbar set color /bossbar set name /bossbar remove ``` This is complicated to support, but desirable for defining a...
If a subcommand is reported as @Default, it should show the root command as the preferred access pattern in docs, not the subcommand itself.