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Glsl Optimizer based on Mesa3D implementation for Opengl 4.5 (450) (Vertex/Geom/Fragment/Tesselation Support)

Results 1 GlslOptimizerV2 issues
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**Describe the bug** Any comparison operation on single value type results in pre- placing of operator (like ==(a,b)), also bvec1 does not exist. **To Reproduce** Steps to reproduce the behavior:...