aidan-bowman

Results 76 issues of aidan-bowman

Nice little fluff feature that rewards players for trying new roles and mechanics.

Code

Extensions are basically just the Baycode equivalent of components, and, due to how shittily coded they are, should all be overhauled to the new system.. Essentially, extensions are to components...

Code

Title We ain't got no aliens, and even if we did this is a VERY bad way of handling their metabolization.

Wirehacking (i.e. unscrewing airlocks/machinery and cutting/pulsing wires) should have a codex category.

Insuls should be in the personal lockers, not the generic lockers. Also, light replacers. Engineering belts should start with multitools.

Mapping

It uses the generic program sprites

Sprites

Right now, space (that is, /turf/space) is still, well, space, meaning it fucks with atmos if it's ever created (e.g. with the 500 different exploits/bugs/"intended" systems that breach tiles to...

Priority: Very High

https://github.com/tgstation/tgstation/pull/78524

Feature

[Ideas stolen from this PR.](https://github.com/tgstation/tgstation/pull/78576) Could be a nice low-priority feature to let D-class/SCPs do something during downtime.

Code
Feature
TGUI