ahrenm
ahrenm
Thanks for that, it is certainly a viable approach. In multi scene setups the scene is a fairly high level container so having names for them would be a nice...
Can I up-vote this. I'm trying to build a middleware package suitable for distribution and not being able to add code is kind of a blocker.
Could I throw an idea on the table. Rather than jumping straight to visual scripting, with all it's intended complexity, what do people think about implementing C#/Roslyn scripting for GameStudio...