Andrey Gordeev
Andrey Gordeev
This would be a great enhancement
Same here. Doesn't work on macOS Big Sur. EDIT: This one worked fine: https://github.com/esp8266/arduino-esp8266fs-plugin/releases/download/0.5.0/ESP8266FS-0.5.0.zip
@johnno1962 how to turn off the app sandbox? I installed the app from Mac AppStore but couldn't get that working. I constantly receive this error: *** Could not locate compile...
I don't do Swift development anymore. Feel free to create a PR, and I'll merge.
I'm sorry, but I don't do native iOS development anymore. Switched to Flutter a year ago.
@suneelseelam I believe this is out of scope of this repo :) It's better to ask on GPUImage for that.
Same problem here. Any ideas?
@cyiboy unfortunately this repo seems dead :(
@DSoe it's unclear how `defaultToSpeaker: false` could help. Can you please add a code of `_getAudioContext()`? @AldanisVigo can you please paste the working example of using `just_audio`? I found it...
Ok, so this code worked for me: ```dart final AudioContext audioContext = AudioContext( iOS: AudioContextIOS( defaultToSpeaker: true, category: AVAudioSessionCategory.ambient, options: [ AVAudioSessionOptions.defaultToSpeaker, AVAudioSessionOptions.mixWithOthers, ], ), android: AudioContextAndroid( isSpeakerphoneOn: true, stayAwake:...