Adam Gastineau

Results 145 comments of Adam Gastineau

Bad game is bad, but it actually looks like RAM is not properly zeroed in the core (which is incorrect, but it's what most emulators do). Thanks for the report....

The scaling is there to work around Pocket scaler bugs and to force an integer scale, which would not occur with the default Pocket scaling. This is where the black...

That's how I would have thought it was scaled (though maybe to a higher 320x288 or something resolution), but that doesn't appear to be the case. The code is hard...

I know you're busy John, but when you get a moment can we push this release?

None of my cores have any audio filtering, actually. MiSTer has a set of default filters, but we've been having trouble figuring out how they're supposed to be used/how they...

Sorry, EE is electrical engineering. I'm all self taught, and while I have a math background, I don't understand most things about electronics. I thought there were more built in...

Wow, I'm surprised there wasn't already an issue opened for this. Thanks for tracking it ---- The firmware now supports something roughly like streaming, but there are still a number...

Looks like it's scaler garbage leaking through. This is a difficulty with this core, given how the Pocket sets display resolutions, and how the PC Engine (and it's games) can...

Interesting. Would you happen to be using an alternative artwork? Could you please attach the `default.lay` file from your artwork zip?

This is a really weird layout. It's completely different than all other's I've seen, and it even uses completely different "View" names (the different user-selectable ways of presenting the layers...