Results 127 comments of Adam Gausmann

I had some issues with ambiguity when parsing values as `TokenStream`s, as they will parse every remaining token, including the punctuating commas. I'm looking into ways to resolve that, but...

I've been working on the next step, modifying the parsing frontend to accept inline syntax, you can see progress on my branch [`inline_values`](https://github.com/AGausmann/serde/compare/extended_meta...AGausmann:inline_values). Something I ran into is an ambiguity...

@dtolnay any feedback? There are a few UI failures but they don't seem to be any harder to understand, though a bit more verbose.

I believe this would be implemented as a probe in [probe-rs](https://github.com/probe-rs/probe-rs)? I'm not familiar with the internals, but I'd like to try to tackle this as it affects me too.

> or wherever else the API documentation is hosted. Maybe via a command-line option, or it can read it from the `Cargo.toml` parameter. However I agree it would make more...

I'd like to do some research/testing to see if it is possible to implement window and input using `web_sys` or `stdweb` targeting `wasm32-unknown-unknown`. I've been struggling for over a year...

It's been less than a day, and I've already travelled deeper into the rabbit hole than I ever could have anticipated. There is so much more to it than writing...

I have an update! I spent the last week developing bindings for WebGL, and I think I have a solution that is at least presentable. At first I tried to...

WebGL is fundamentally binary-incompatible with OpenGL. It's a JavaScript API, with quite a few differences. It would require an OpenGL implementation that acts as a translation layer, which is what...