Gio
Gio
**05/09/2018** Changes the way to "extend" classes. **6873 bytes / 6.71kbs - 51.63%**
**05/09/2018 2** reduce the number of pixels to be checked for collisions **6977 bytes / 6.81kbs - 52.41%**
**05/09/2018 3** implements basic AIController and PlayerController **7236 bytes / 7.06kbs - 54.35% **
**05/09/2018 4** first gen animations for walk, run and jump **7528 bytes / 7.35kbs 56.55%**
**07/072018** creating new hero animations **8575 bytes / 8.37 kbs 64.41%**
**07/09/2018** run, punch and kick  **9229 bytes / 9.01 kbs 69.32%**
**08/09/2018** removing unused stuff, adds tiles, better collision detection, knock out enemies, hitpoints bar.  **9222 bytes / 9.00kbs 69.27%**
**09/09/2018** deleting old sprites, implementing AI system with 6 types of enemies  **9126 bytes / 8.91kbs 68.55%**
**10/09/2018** implementing levels and some dialogues, also checkpoint recover and 2 new AIs.  **10686bytes / 10.44kbs 80.27%**
**13/09/2018** It's done!  **12767 bytes/12.47kbs 95.91%**