Gio

Results 22 comments of Gio

**05/09/2018** Changes the way to "extend" classes. **6873 bytes / 6.71kbs - 51.63%**

**05/09/2018 2** reduce the number of pixels to be checked for collisions **6977 bytes / 6.81kbs - 52.41%**

**05/09/2018 3** implements basic AIController and PlayerController **7236 bytes / 7.06kbs - 54.35% **

**05/09/2018 4** first gen animations for walk, run and jump **7528 bytes / 7.35kbs 56.55%**

**07/072018** creating new hero animations **8575 bytes / 8.37 kbs 64.41%**

**07/09/2018** run, punch and kick ![js13k1804](https://user-images.githubusercontent.com/1063587/45249745-243f7f80-b2eb-11e8-818d-ee57bf8e2bb8.gif) **9229 bytes / 9.01 kbs 69.32%**

**08/09/2018** removing unused stuff, adds tiles, better collision detection, knock out enemies, hitpoints bar. ![js13k1806](https://user-images.githubusercontent.com/1063587/45260420-fcb0eb80-b3ac-11e8-86bf-55e09c2a4d3a.gif) **9222 bytes / 9.00kbs 69.27%**

**09/09/2018** deleting old sprites, implementing AI system with 6 types of enemies ![js13k1807](https://user-images.githubusercontent.com/1063587/45262443-5250bc80-b3dc-11e8-8c85-900f392e2244.gif) **9126 bytes / 8.91kbs 68.55%**

**10/09/2018** implementing levels and some dialogues, also checkpoint recover and 2 new AIs. ![js13k1808](https://user-images.githubusercontent.com/1063587/45284619-a031f700-b4a6-11e8-89d3-dfc990f1e33e.gif) **10686bytes / 10.44kbs 80.27%**

**13/09/2018** It's done! ![js13k1810gameplay](https://user-images.githubusercontent.com/1063587/45475590-7248ee80-b702-11e8-9a6e-611b1d2d30a5.gif) **12767 bytes/12.47kbs 95.91%**