a-painter icon indicating copy to clipboard operation
a-painter copied to clipboard

🎨 Paint in VR in your browser.

Results 97 a-painter issues
Sort by recently updated
recently updated
newest added

Does A-Painter support Google Daydream?

We're using aframe to teach a high school class, and one of the students noticed that when they went into the inspector, did some things, and exited, if they moved...

Given that we can now load a scene into an aframe program, and we can actually use the same code to render in this aframe program as we do in...

3D depth perception, relative to other strokes, is limited in VR, so it would be good to have more feedback where strokes will appear. One way this could happen is...

A great moment to optimize the scene is when the user saves it. When he does this, we can expect that he is happy with it, so no more undo...

enhancement

It is very convenient to be able to undo the last action but... if you press undo twice instead of once, how do you go back? A redo button in...

Managing layers would add incredible potential to a-painter. The user would paint on just one active layer, and layers could be hidden, deleted or added. Also, copying/pasting all the content...

enhancement

3rd parties should not modify directly the lines and stamps arrays

I tested the new Oculus Touch support last night and it worked beautifully(thank you) but exposed a problem that may not have been an issue for Vive users. Unless running...

Hello Oculus Touch conrtollers doesn't work with a-painter I use Chromium. Rift (goggles) works fine but controllers doesn't work. Vive+vive controllers also works fine. I've checked the example https://toji.github.io/webvr-samples/XX-vr-controllers.html In...