afpro
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afpro
Godot 4.0 beta has released, any plan on GDExtension?
any update? facing exact same issue here.
Not only the editor, even the 'play' window has this bug too. Not sure whether exported mac app still has this strange behaviour or not.
Any progress buddy? I'm not very familiar with egui and wgpu, but maybe I can do something if you already have a PR.