Anselm Eickhoff
Anselm Eickhoff
I would strongly prefer custom metadata for dependencies if it allows us to avoid a dependency on `rustc`!
It’s because Citybound only sees the key down event but then never gets the key up event because you switch away from it. I’ll see if I can detect loss...
My initial plans for modding support were actually more radical, let me know what you think: Given that CB is open-source... - A mod is just a fork with some...
All this complexity would be hidden away from the player, a "launcher" UI could offer an app-store like interface for mods doing all of this in the background. You are...
The more I think about it, the more I think your dynamic library idea seems feasible. I think the dissection line between core engine and mods can be exactly [kay...
And if you look at files like `src/game/lanes_and_cars/mod.rs` or any other file containing an actor, you can already see my convention of having a `setup` function that just takes the...
Could you elaborate on how you would handle mod combinations that affect the same dynamic library though?
Regarding scripting again: I just really like about Rust how it's strict Type and Borrowing system saved me from all kinds of run-time bugs, and I would hate to not...
Scripting: yes, I would love to have hot-code reload. Mostly bugs like use-after-free or equivalent bugs as well as two parts of the code trying to write/write or write/read the...
Also, let me just add that I'm very happy about this discussion and that I have some people with relevant background knowledge to figure this out with! :) I'd also...