Krzysztof Lis / Adynathos

Results 42 comments of Krzysztof Lis / Adynathos

> And I will appreciate it if you can tell me which part of your code deal with the appsink of the gstreamer. I do not deal with gstreamer directly:...

Please try with this change: https://github.com/adynathos/AugmentedUnreality/commit/4ffee2052c05bb6a11a02721db196f3d2e29d0c0

First, please extend [UAURVideoSource](https://github.com/adynathos/AugmentedUnreality/blob/master/Source/AugmentedUnreality/video_sources/AURVideoSource.h#L57) and implement the methods. [UAURVideoSourceTest](https://github.com/adynathos/AugmentedUnreality/blob/master/Source/AugmentedUnreality/video_sources/AURVideoSourceTest.cpp) is a good example. The important methods: * `DiscoverConfigurations` - creates entries in the list of available sources in the UI:...

I have trouble replicating that. A blind attempt to mitigate it in efc79d3bfb0f0dc0c87af0757d05ce2d32faf8a4

Hello, The coordinate systems of Unreal and OpenCV are indeed different. Here are the steps performed in this plugin: Getting the pose from ArUco [link](https://github.com/adynathos/AugmentedUnreality/blob/master/ThirdParty/opencv/src/opencv_contrib/modules/augmented_unreality/src/FiducialPattern.cpp#L81) ```c++ int success = cv::aruco::estimatePoseBoard(...

Please try the "GStreamer Test" video source: - If it fails, then the plugin can't find any gstreamer modules. - If it opens, then it finds the modules (because it...

> Is there a command line option I can run that would help me debug the way you are calling it through code? Any other little things you can think...

What OS are you running this on? I think there was a problem with Android rendering which didn't show the shadows which were present on Windows. I will look at...

I think the reason was that the shadow-plane actor was hidden in the example level, could you try the new test project (1.2.05) or un-hiding the shadow-plane?

> is 1.2.05 project for 4.20? Yes, the change 1.2.04 -> 1.2.05 is making it compile with UE4.20. Anyway you don't need to use the new version to try the...