Aditya Ravi Shankar

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> There is an issue where units in guard mode tend to attack a little > further than units in attack mode... The 1 square of extra range causes a...

Have to allow for alternatives in build tree... Will patch that... Good catch

True... And that should be the eventual destination... But writing it in JS for the first couple of objects in each category is the simplest way to design the objects.......

Thanks Ronald This level of detail helps a lot... :)

Will look into this... So far, most of the testing has been on MacOS... Will start testing on Win7 Firefox/Chrome to see if I can replicate this behavior...

> The game works fine on Firefox for MacOS but shows some bugs in the > Windows version .... Even Google Chrome for Windows showed bugs that Google Chrome for...