adingy2
adingy2
hello @WilQ18 i have actually read your guide but after building it gives me errors
@WilQ18 a bit lower where you fix animations (replace where you fix ursus knife anims): else if ((szModel == "models/weapons/v_knife_ursus.mdl") || (szModel == "models/weapons/v_knife_cord.mdl") || (szModel == "models/weapons/v_knife_canis.mdl") || (szModel...
} else if (szModel == "models/weapons/v_knife_cord.mdl") { switch (m_nSequence) { case SEQUENCE_DEFAULT_DRAW: m_nSequence = Util::RandomInt(SEQUENCE_BUTTERFLY_DRAW, SEQUENCE_BUTTERFLY_DRAW2); break; case SEQUENCE_DEFAULT_LOOKAT01: m_nSequence = Util::RandomInt(SEQUENCE_BUTTERFLY_LOOKAT01, 14); break; default: m_nSequence++; } Like this? @WilQ18
/home/wayne/Fuzion/src/Hacks/skinchanger.cpp: In function ‘void SkinChanger::SetViewModelSequence(const CRecvProxyData*, void*, void*)’: /home/wayne/Fuzion/src/Hacks/skinchanger.cpp:472:62: error: expected primary-expression before ‘||’ token else if (szModel == "models/weapons/v_knife_ursus.mdl") || ^~ CMakeFiles/Fuzion.dir/build.make:1406: recipe for target 'CMakeFiles/Fuzion.dir/src/Hacks/skinchanger.cpp.o' failed make[2]: ***...
@WilQ18 I added the knife anims on skinchanger.cpp but it broke other anims such as usp, m4a4, etc.
else if ((szModel == "models/weapons/v_knife_ursus.mdl"|| "models/weapons/v_knife_cord.mdl" || "models/weapons/v_knife_canis.mdl" || "models/weapons/v_knife_outdoor.mdl" || "models/weapons/v_knife_skeleton.mdl")) i used this because someone on discord told me to do this