adfriz
adfriz
### Description cannot choose multiple folder at once when creating Package, this behavior a bit annoying because the default directory is in the main program so after choose one folder...
### Description strange clipping on sky object when the FOV is too wide ### Reproduction replace a sky texture background with object and max the zoom out ## Route using...
### Description as the title said. The current method to write multiple animated object in .animated is like this: ``` [object] states = chair.obj position = -0.6,0.1,-4 RotateYDirection = 0,...
### Description as title said. ### Reproduction just load the route, either in openbve itself or route viewer. ## Route try load this route: https://www.mediafire.com/file/q9g8ojc55c5ezo7/Yogyakarta-Madiun.rar/file *my friends found this link,...
Please see the image below as example.   This feature is very good for trains that have 3d cabin.
Current logs format.  Suggested logs format.  Add the type before the description.
### Description in route viewer the app version is wrong. ### Reproduction just open route viewer, turn on the checkbox that show the progress bar, and load any route. ##...
as the title said. because in documentation its only on csv section not b3d, is this missing docs or difference between both format ?
Hello As we know texture is very important for this game, especially the trains. But current method(that i know) for trains that have alot variety/livery is either 1. make separate...
Hello As title said. I want to make a sort of the interior light is on when current car is in a tunnel, and off when passed the tunnel. I...