OpenBVE
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broken sky when using object based background and max zoon out
Description
strange clipping on sky object when the FOV is too wide
Reproduction
replace a sky texture background with object and max the zoom out
Route
using a demo route from documentation pages
Train
any train
Logs
no logs
Related information
- Operating system: windows 10
- Method of control: keyboard and mouse
- using openbve 1.2.8.3 64bit zip version
*use attached background object below.
BG.zip

Now that's interesting. The viewing frustrum is clipping out those corners.
Something must be interacting somewhere in the scaling; This was originally designed / tested with somewhat larger (500m+) skyboxes, as per BVE5.