adevran

Results 8 comments of adevran

follow up this comment, start fresh https://github.com/YadiraF/DECA/issues/124#issuecomment-1106474784

After 3 days of struggle to the point of making a dual-boot setup to creating countless environments just to run the demo, I finally made it and yes, requirements needs...

![image](https://user-images.githubusercontent.com/33916683/189231770-2049745e-e13a-4945-9144-7b8f9a211a3c.png) ![image](https://user-images.githubusercontent.com/33916683/189231856-fd536f54-b5cc-4e10-a8e5-e5c05809599f.png) definitely not accurate, especially the lip corners. I'm not even sure if its the right issue to post these (:

I have just came across this issue, especially lip corners are totally off. I wish someone could explain how to use our own generated 68pts landmarks for reconstruction.

Same here, Maya2022 -pythonver 3 ``` import numpy as np import scipy as sp print(np.__file__) print(sp.__file__) C:\Program Files\Autodesk\Maya2022\Python37\lib\site-packages\numpy\__init__.py C:\Program Files\Autodesk\Maya2022\Python37\lib\site-packages\scipy\__init__.py ``` ``` import skinner.core as skinCore skinCore.test() # Error: RuntimeError:...

ok I was able to fix this by changing ninja version to 1.9.0 in Anaconda @elenacliu @muxiddin19 -now I'm getting this error (: ``` RuntimeError: glLinkProgram() failed: Fragment info -------------...

Success after doing this, https://github.com/sicxu/Deep3DFaceRecon_pytorch/issues/86#issuecomment-1162067698 Finally!