adeisi

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@hugoam I have tried the latest version. If I have not made a mistake it seems to throw a VK validation error. I have used the following code before to...

[Vulkan: merge shared shader bindings (#2492)](https://github.com/bkaradzic/bgfx/commit/87855128bb402425c10b1ce0a672778891a4eb9c) fixed it completely, thanks to @hugoam and @pezcode for fixing this issue. Great job 👍