Aaron Angert
Aaron Angert
I ran into a bunch of issues getting this to work with python 3 (the original code was written in python 2.7) Here are the steps that I used to...
main-10-230-159-44:build aaron$ make Scanning dependencies of target conversion [ 5%] Building CXX object thirdparty/opencv-ndarray-conversion/CMakeFiles/conversion.dir/conversion.cpp.o In file included from /Users/aaron/git/brisk/brisk/thirdparty/opencv-ndarray-conversion/conversion.cpp:1: In file included from /Users/aaron/git/brisk/brisk/thirdparty/opencv-ndarray-conversion/conversion.h:5: In file included from /usr/local/include/opencv4/opencv2/imgproc/imgproc.hpp:48: In...
instead of just pi, new rasperry pi os allows you to choose a username
When the Bluetooth slots are full, a full reset of the pairing needs to take place. Instead a controller should be able to repair with the pi after being paired...
Just so that people understand what it should look like.
Idea: One vs the whole group, All other players have much more sensitive controllers(maybe become less sensitive over time). When the one person is out, the next is chosen. Perhaps...
in FFA, or another mode, you have to hold very still and hold a button but can be resurrected. Other team members can come back and move your controller to...
This might make the gameplay smoother, but also possibly introduce more computational lag, will need to be tested.
possibly will give better results too rather than just using the accelerometer.
Currently each controller gets it's own process but the logic loop is as follows: get controller reading do game logic ect..... instead with async or callback functions we can do...