Adam D. Moss
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Adam D. Moss
I haven't tried your specific patch but FWIW I also hacked VK_KHR_present_wait out of DXVK and it also solved my DX11 hangs.
> maybe one day we will actually find any game that makes use of this that doesn't just call SetCreatePipelineStateOptions(NVAPI_D3D12_PIPELINE_CREATION_STATE_FLAGS_ENABLE_OMM_SUPPORT) only to never actually build any micromap like Cyberpunk 2077...
confirmed working on ubuntu, 6.11.0-1009-oem