CodeMonkey
CodeMonkey
I find an alternative method. In case someone needs it, please refer the Apple documentation about ```UIDocumentPickerViewController``` and ```UIDocumentBrowserViewController```. Much easier to use and control with native support.
Same here. BTW: Can we just import a skeleton with animation, then add our own meshes and mount on the bones in godot?
Unfortunately, still not working, thanks though since this repo is being updated frequently. > We don't had tested on Mac M2, and the new macOS has some issues that we...
> Does the error still persist or has the error changed? still persist, the same error, with some sample context: ``` /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -x c++ -ivfsstatcache /var/folders/hb/z303fv6x1cg0r1v9ltfvqh0h0000gp/C/com.apple.DeveloperTools/14.3-14E222b/Xcode/SDKStatCaches.noindex/macosx13.3-22E245-.sdkstatcache -target arm64-apple-macos13.3 -fmessage-length\=179 -fdiagnostics-show-note-include-stack...
still not working. I found the error mostly comes from the crnlib: ``` The following build commands failed: CompileC /Users/xxx/git_folder/rbfx/cmake-build-macos/build/crnlib.build/Debug/Objects-normal/arm64/lzma_LzmaLib.o /Users/xxx/git_folder/rbfx/Source/ThirdParty/crunch/crnlib/lzma_LzmaLib.cpp normal arm64 c++ com.apple.compilers.llvm.clang.1_0.compiler (in target 'crnlib' from project...
Somehow I have to comment out the whole Source/ThirdParty/crunch/CMakeList.txt file, not sure why. But got new error. ``` In file included from /Users/xxx/git_folder/rbfx/Source/Urho3D/Graphics/View.cpp:36: In file included from /Users/xxx/git_folder/rbfx/Source/Urho3D/Graphics/../Graphics/GraphicsImpl.h:29: /Users/xxx/git_folder/rbfx/Source/Urho3D/Graphics/OpenGL/OGLGraphicsImpl.h:46:10: fatal...
Ah, Great! I finally got it to work! Thanks @rbnpontes for the step by step debugging. **Summary Instruction for Mac M2 Chip:** 1. Switch to diligent branch; 2. Comment out...
> I just took a quick look at the default log print ``` [23:05:10] [info] [main] : ConfigFile 'EngineParameters.json' is not found [23:05:10] [info] [main] : ConfigFile overrides 'conf://EngineParameters.json' are...
> @ad184hl Can you try hardcoding drawBaseInstance_ to false and check if it fixes the issue for you? @eugeneko Yes! It works! All the Sample project works now (only the...