Ashley Claymore

Results 127 comments of Ashley Claymore

1 week till plenary. If reviewers could take a look at the latest draft this week that would be great. Thanks! If happy with proposed text then we can check...

> Before this lands, I think 402 will need to be updated so the IntlFallbackSymbol is appended to the well-known symbols table (such that the symbol is automatically allowed to...

> To capture @erights's comment during the presentation, we would like to have well-known symbols be normatively described as an invariant along the lines of: > > > The string...

Thank you for your detailed reply @drarmstr, very insightful. If I am following correctly, the selector's `get` follows the same pattern seen in Suspense. Nested `get`s to other Selectors may...

Hi @davidmccabe, > I suspect the long-term answer for this is to tie in with our caching strategy This sounds very sensible. The requirements for the two are likely to...

Hi @jonolo6. Recoil requires components to be wrapped with `` so it has a context to orchestrate storing state. One small way to reduce the need for the `WrappedTodoItem` is...

https://twitter.com/jaredpalmer/status/1266385084367732736?s=20 👀 This looks rad @jaredpalmer! My Recoil devtools wishlist would be: 1. switch between different recoil roots 2. search/filter the list of atom/selectors by name 3. group history into...

There is a new updated preview of the full changes this proposal...proposes - including updating the definition of liveness PR: https://github.com/tc39/ecma262/pull/2777 Rendered preview: https://arai-a.github.io/ecma262-compare/?pr=2777

Similar discussion here: https://github.com/tc39/proposal-record-tuple/issues/273 EDIT: summary of other thread. If `Symbol.prototype.object` worked cross-ream that would break `ShadowRealm` isolation. If `Symbol.prototype.object` was per-realm that creates realm-specific state which was one of...

One pattern that the weakMap approach enables is 'swappable objects'. For example `#[symbol]` can be passed between shadowRealms. But each realm has its own weakMap which maps the symbol to...