Antonio Coppola

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Seems an issue with webpackcopyplugin, the latest 6.xx has a breaking changes while the webpack.config.js use the old sintax

Another reason is that the game choose automatically the integrated graphics if you are on a system that have an integrated and a discrete videocard (some laptops and PCs). For...

> 630 if you have only an integrated videocard performance isn't good. If you have an integrated and a discrete videocard (like me, Intel integrated and GeForce 840M) you should...

@xasans dunno, can be that Bastian one use SDL 1.2, or it was compiled in a different way, or other stuff (there were a lot of changes). I had slowdowns...

Well, the function manipulate (pixel x pixel) the overlay and the pitch file, with the lattest that has a really big resolution (4096*2048), maybe there is a way to blend...

I mean to use a shader to calculate the final texture between pitch and overlay without ciclying the two textures pixel by pixel and moving that to GPU instead of...

There are still a lot of things to do on the engine that commentary should be one of the lasts on the todo list.

There is not a manual, but there is a set of cmake files so you can install all the dev packages (sdl, openal, boost libraries...) run it and be able...

I can try... You have to be on linux Ubuntu... then run these commands (I think the commands are there more or less I compiled long time ago). Clone the...

so edit cmakelist to set the path of static lib SGE_LIBRARY (.a), and the includes of that lib ,in this way you can compile the project