Alex Clavelle
Alex Clavelle
I'm going to open source the one I wrote and provide a trailpack for y'all.
I ended up rewriting my client library implementation from sails. It's a work in progress and hasn't been tested. Read the readme if you like the general idea: https://github.com/aclave1/trailpack-client
I'm also having issues with this, my browser gives me this message: Error: redirect_uri_mismatch Request Details cookie_policy_enforce=false scope=https://www.googleapis.com/auth/drive response_type=code redirect_uri=http://www.google.com/robots.txt access_type=offline display=page prompt=consent client_id=******_redacted**_****googleusercontent.com I set my redirect uri to...
> Sculpting a river bed in Terrain3D based on a waterways curve [Arnklit/Waterways#27](https://github.com/Arnklit/Waterways/issues/27) > > Once we have a non-destructive layer, I can envision the ability to register a Curve3D...
> Very nice [@aclave1](https://github.com/aclave1) thanks for the reference screenshot and code snippet! > > FYI that while you can use the edge curve feature, you can also simply iterate over...
I tried using the road segment's curve, but I found that the bake interval for the segment was too large. I tried to interpolate but still got really choppy results....
> but then use instead the baked interpolation methods to assign the correct interval to match the resolution of the terrain itself Sorry, I don't understand what you mean here....