Andreas

Results 243 comments of Andreas

Ohh look, that was when I thought about doing stuff for UltraStar Play. Now USPlay has the integrated editor that I wanted :) You may close this issue.

Some suggestions to have a broader discussion: - I suggest to use `PX` instead `P0` to indicate all voices. I am used to start counting from 0 (e.g. in for-loops)....

Question: Should the amplification and noise suppression be per-channel or per-device? I think per-channel would be better because it allows for more fine grained control. For example, one could have...

Do mobile devices (Android, iOS) have mics with multiple channels? I dont think so (at least not until an external mic is connected). (In general I must admit, I am...

> But the in-game buttons of UltraStar Play do not react to mouse clicks. Actually, the very first click sets the focus to a button. But no other action is...

This [blog post](https://blogs.unity3d.com/2020/09/08/choosing-the-right-netcode-for-your-game/) names possible libs. Out of these, free open source solutions seem to be MLAPI and Mirror. MLAPI will be the starting point for Unity's upcoming networking solution....

#265 mentions a possible UI for song selection with multiplayer - Multiple remote players want to decide for a song - Alternative (a): Synchronize song browsing - Only songs can...

> The pitch detection engine should be pluggable. Currently the app supports only McLeod's algorithm but it should be possible to use other engines. It would be interesting to try...

Thanks for the detailed bug report. I could imagine Linux drivers to be an issue here. Is there some other software on Linux where you can record with multiple mics...

Sadly, getting an AudioClip from an mp4 file is not as easy with Unity as I expected. I asked on their forums how to do it (if it can be...