ACE3
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Open-source realism mod for Arma 3
**When merged this pull request will:** - Merges CUP Vehicles Compat from CUP to ACE. ToDo: - [ ] Test it ### IMPORTANT - If the contribution affects [the documentation](https://github.com/acemod/ACE3/tree/master/docs),...
**When merged this pull request will:** - Title. Changes were all done manually, regular `toLower` was kept where operated text was user-facing. I'm not sure if any issues will result...
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**When merged this pull request will:** - Title. ### IMPORTANT - If the contribution affects [the documentation](https://github.com/acemod/ACE3/tree/master/docs), please include your changes in this pull request so the documentation will appear...
**When merged this pull request will:** - Title. ~~Currently bugged with IR grenades (seems they need to be a specific side?), see: https://feedback.bistudio.com/T176248~~ Fixed by BI in rev. 151086 ###...
**When merged this pull request will:** - Arma 2.16 adds "context" param to HD which lets us know if we're at the last iteration of the event: https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#HandleDamage - Some...
**When merged this pull request will:** - Title. - Cache missionConfigFile insignias. See #9787 first. The intent is to reduce/eliminate the noticeable hangups when switching tabs or opening the arsenal...
**When merged this pull request will:** - Removes ammo from magazines as they are cooking off. - Requires #9758. - Requires 2.18 for MP support (see https://feedback.bistudio.com/T79689). * [x] TODO:...
**When merged this pull request will:** - See #5723. - Removed variable speed that #5723 introduced. I found it to be too annoying, but it's something that could be readded...
**When merged this pull request will:** - Fix linking belts not returning unspent ammo. - Change bad params usage. - Close #9233. - Change progress bar text to match rest...