abma

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also one offline worker was always shown as online. i've renamed it from workername to workername2 and now it seems to be offline as expected.

https://github.com/DentonW/DevIL/commit/290cdc1f4e1beb19709cc95689444115dcc52ce8#diff-e0a4fc9ac21e1aacac1a5c6ea223cc62R66

> what needs doing at the Spring engine side of things to ensure this continues to work? a stable spring release should be done before changes at the infrastructure delay...

How is the gadget AI then loaded/run? is there an (basicly) working example?

when the ai is updated a commit has to be made to the game? (this makes the diff VERY low to having it in the same repo)

> I don't follow, the game depends on a specific ai version: when the ai needs an update, the game has to be updated, right?

in other words: what needs to be done for the 1. ai dev 2. game dev 3. engine dev 4. player for for updating the ai?

that doesn't answer my questions: what needs to be done to update (with submodules) in the future when the ai changes for the involved persons? imo its a lot more...

in my understanding: ai dev needs to update his repository and send a pull request to shard game dev needs to send a pull request to the ai dev engine...