abelramos

Results 2 comments of abelramos

> @abelramos Until this gets fixed, I have found that adding very small (like 0.0005), pseudorandom values to the coordinates will prevent this. **The problem occurs when a point falls...

> I have tested this case with [polybooljs](https://github.com/voidqk/polybooljs) Yes, I tried with that one too. It works. However, I believe this implementation is faster than the other one, that's why...