abelian424

Results 9 comments of abelian424

The ~~only~~ EDIT: patched curl and quictls are custom package needed now i.e. ``` # openssl -> quictls rm -rf package/libs/openssl git clone https://github.com/sbwml/package_libs_openssl package/libs/openssl # curl - http3/quic rm...

> > The ~only~ EDIT: patched curl and quictls are custom package needed now i.e. > > I am currently patching the openssl package of openwrt to implement quic support....

Just leaving a comment of my appreciation for this app. Features have been implemented at a really fast pace, and I'll be patient waiting for upcoming fixes while I change...

Needs to be updated to hotfix 2.10.2

Better interoperability with Kaldeian's Special K would allow the reshade addon to piggy back on its dxgi swapchain bridge capability for vulkan apps. dx8/9 can be made to work using...

Looks like there is a reshade shader that reproduces auto HDR functionality by [MajorPainTheCactus](https://github.com/MajorPainTheCactus/AutoHDR-ReShade)

The addon doesn't work. "A fatal error concerning DirectX has occurred.(5) DirectX VertexShader 2.0 is not supported."

You can rename the 32-bit D3D9.dll file from dgVoodoo2 to reshade32.dll and it'll work. This means you have to choose between dgVoodoo2 or ReShade.

> 10:47:38.613 00003580 HWND 0x003E0BBC: ClassName "Static", WindowName: "test" 10:47:38.614 00003580 MainContext::HookDirect3DCreate9 10:47:38.890 00003580 hkIDirect3D9::CreateDevice 10:47:38.890 00003580 hkIDirect3D9::ApplyCreateDeviceFix 10:47:38.891 00003580 BehaviorFlags: 00000056 D3DCREATE_FPU_PRESERVE D3DCREATE_HARDWARE_VERTEXPROCESSING D3DCREATE_MULTITHREADED D3DCREATE_PUREDEVICE 10:47:38.891 00003580 BackBufferCount: BackBufferCount...