Erik Abair
Erik Abair
> sorry if i'm bringing up an old case here, but is there something I can do on my end to rectify this? I'm seeing this issue in the 7.2.8...
> Also affects Bass Trophy Fishing 2007 @Triticum0 I believe that is already tracked as part of #587. Can you add NGB to that bug? @vanderleivieirainacio can you close this...
> #785 Not entirely sure what this was in reference to, but I am pretty confident the problem here is the lack of signed texture support, not the two channel...
This appears to be the same underlying issue as #1183. As with that game, I see occasional CPU writes to the framebuffer with `NV097_CLEAR_SURFACE` afterwards. ``` Clear 3c4 CPU write...
[Tests](https://github.com/abaire/nxdk_pgraph_tests/blob/main/src/tests/texture_signed_component_tests.cpp) [HW results](https://github.com/abaire/nxdk_pgraph_tests_golden_results/wiki/Results-Texture_signed_component_tests)
#735 might also impact this
The game is not using the PVIDEO overlay for the initial FMVs, which explains why it's unaffected by the fix that addressed #1049. For a frame that fails, I see...
I did an nv2a-trace on the hardware and the results are consistent with how xemu is behaving, apart from what is actually displayed on the AV output. I see the...
Was the shadow working in a previous build, or was it never shown? "Regression" implies that it worked correctly at some point, but the description says it used to be...
Hey @NZJenkins I wasn't sure if you were already looking at a fix, but I started to suspect this might be partly to blame for #801 so I threw together...