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Some Games Shadow are streched

Open Triticum0 opened this issue 2 years ago • 6 comments

Title

Ed, Edd n Eddy: The Mis-Edventures Jade Empire Scaler Scooby-Doo! Unmasked

Bug Description

When going in-game the shadow is stretched. The shadow was missing in previous builds don't know when it regressed and I can't test it to fix the offending commit. xemu-2022-06-02-00-12-08

Expected Behavior

Shadow should look normal

xemu Version

Version: 0.7.25 Branch: master Commit: https://github.com/mborgerson/xemu/commit/7d6da227ba3b224647e35d2385419a3bec25a3b3 Date: Tue May 31 08:20:36 PM UTC 2022

System Information

Field Value
OS Windows 10
CPU AMD Ryzen 5 2600 Six-Core Processo
Graphics Device NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
Graphics Driver 4.0.0 NVIDIA 512.95

Additional Context

No response

Triticum0 avatar Jun 01 '22 23:06 Triticum0

Was the shadow working in a previous build, or was it never shown? "Regression" implies that it worked correctly at some point, but the description says it used to be missing entirely.

abaire avatar Jun 01 '22 23:06 abaire

I was missing it in previous builds but It is still broken and I don't know what broke it. I when to the v0.6.5 and it still exhibits the same behaviour. I don't know enough about git to find the pr which broke it. only reason i called it an regression is because i made the graphical issues worse

Triticum0 avatar Jun 02 '22 00:06 Triticum0

I can change the description if you want me to

Triticum0 avatar Jun 02 '22 00:06 Triticum0

Scaler also suffers from the same issue xemu-2022-06-02-01-51-07

Triticum0 avatar Jun 02 '22 00:06 Triticum0

I would call it a.. progression to have new (incorrect) shadows if shadows were never there to begin with :)

'Regression' means the behavior was at one point correct and is now broken

I was missing it in previous builds but It is still broken and I don't know what broke it

I'm not sure what you expect to find? It was never there, now it is there but not correct. It just needs to be debugged, bisecting will not be helpful in this case (except to show where shadows were introduced, which we already know)

mborgerson avatar Jun 02 '22 00:06 mborgerson

Seems they all use the same engine

Triticum0 avatar Jun 27 '22 14:06 Triticum0