Jacob

Results 233 comments of Jacob

Technically, you can do ```ts logger.debug({object: rect().cacheRect()}); ``` This will do the parsing for you and display it nicely in the console. But it could be nice to have some...

> If the discrete frame-time formalism is too deeply embedded into MotionCanvas, then an option to scale the duration of the timeline would allow those frames to be integrated in...

EDIT: I wrote the response below to someone but they seem to have deleted their comment. > This issue is accepted and can be worked on by whoever's interested. I...

> I did some more experiments and ran into a performance bottleneck. Surprisingly the actual rendering of even 64+ samples at 1080p takes no time at all and can be...

@bkahlert Thanks for the suggestion! We use chroma.js to handle colors in [Motion Canvas](https://github.com/motion-canvas/motion-canvas) and this problem was reported by one of our users. I told them to use a...

Headless rendering will be made possible after #402 It will be implemented as a separate package, though. With the ability to opt-in when running `npm init @motion-canvas` This way normal...

@therealtimhawkins If you feel up to it please go ahead. [The `Renderer` class](https://github.com/motion-canvas/motion-canvas/blob/main/packages/core/src/app/Renderer.ts) takes care of all the logic related to rendering. You can also take a look at the...

CLI is a package for code generation, this should be a separate thing. I think the current Vite plugin should be extended to account for headless rendering. For example, right...

Yes, but as I've mentioned in the tip: > At the moment, this only works for nodes with enabled layout. There's no inheritance if you disable the layout.