Andrew Allbright

Results 25 comments of Andrew Allbright

@miwarnec Thanks for the encouragement! It's getting closer to being ready for review.

> I think refining and adding to the training dataset should fix this @98mprice I concur. When/if I loop back to this I could possibly help refine `data.csv` and/or think...

@igooch You're definitely right that developing unity packages is not intuitive. I wrote documentation in this PR (https://github.com/googleforgames/agones/pull/3886) for how to set up a testing environment that's common. I've used...

@igooch I can help with using game CI's docker container to run tests. I've used that container image before to cross platform test & build in parallel since I didn't...

Merged in the contents of https://github.com/googleforgames/agones/pull/3886 into this PR, to provide instructions for this test. In order to simplify the setup instructions I created a new Unity project in `test/sdk/unity`,...

@igooch @markmandel et all This PR is ready to be reviewed! Features: - New Unity project created at `test/sdk/unity` that's already _pre-configured_ to pull in local Agones Unity SDK locally...

@zmerlynn @igooch @markmandel tagging for some review. Thank you in advance!

@markmandel I added an apache header to all added C# code in this PR. I also added it to `sdks/unity/model/StatusAddresses.cs` which is a class that pre-exists this PR but I...

@ZeroParticle Thanks for weighing in! Yes I think adding tests in the style of this PR is better than in the style of your PR. The style of this PR...

@zmerlynn @igooch @markmandel tagging for another round of review. Thank you again in advance!