Jonathan Tanner
Jonathan Tanner
I have done a bit to aid this and submitted a pull request.
I have submitted a pull request.
I tried to test it again and it had stopped working, it has since resumed working so I'm working on the issue.
It appears to require you quit and re-open the app if you plug in/unplug the headphones.
That has hopefully fixed it, seems to be working in tests.
I am not an Apple Developer, I test using my Apple ID for free so unfortunately I have no way of investigating re the App Store. I wouldn't have thought...
[Here](https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/MobileHIG/Sound.html#//apple_ref/doc/uid/TP40006556-CH44-SW1) Apple say: > Don’t repurpose an event, even if the event has no meaning in your app. Users expect the iOS media controls and accessory controls to function consistently...
I added a switch to disable this feature precisely to allow people to still play audio. And if the app is pulled those who already have it downloaded don't lose...
This is covered by my accessibility pull request.
With regards to type first vs name first, you say “I don't want to know the name before I know the type, because the name is just a handle onto...