Austin Hurst
Austin Hurst
Not that this is super-relevant to the issue, but I was initially very confused by what @MrGoned was talking about when they said "the Jewish kingdom". After some quick searching,...
@insertnamehereexe @rose-crisostomo I encountered the same issue with iNDS in the 5th case of Phoenix Wright - Ace Attorney and Apollo Justice, it seems like either a bug with the...
After waiting a while for Delta and its new NDS core in the hopes that would fix the bug, I decided to look into this myself. After some forum digging...
@arrowgent @sherief This has been fixed/merged by #75 (and also in F2CE). Let me know how it works! EDIT: Specifically, `SCALE_2X` has been implemented but the separate movie scaling options...
Okay, just spent some time looking into implementing `MOVIE_SCALE`. My main finding so far is that SDL2 *doesn't support scaling palette-based surfaces*: in order for `SDL_BlitScaled` to work, both the...
@atomicdad This is the right place, thanks for reporting the issue! pysdl2-dll does indeed bundle the latest version of `sdl2_gfx` (1.0.4), so I don't think an out-of-date library is the...
Hi @broughtong, this seems like a window manager-specific bug: with Fedora 38 and KDE, you test example works perfectly:  Can you try adding an `sdl2.SDL_PumpEvents()` call after showing your...
I can partially reproduce that: with the latest KDE Plasma from Fedora 38, I get the "python" main heading along with the proper window title as the subheading, but the...
@HugeTaffer Yes, just set `SCALE_2X=1` in f1_res.ini along with the resolution set to 1920x1080. Note that you'll need to use the latest development release for this to work, as `SCALE_2X`...
Good idea for an addition! I've had to resort to `ci-build.yml` for build instructions more than a few times. A few notes: * You shouldn't need to run any of...