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Demo of a space game made with Godot and voxels

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Had a lot of fun testing this demo, I made a small change to allow me to re-map the controllers. This adds input actions in the project settings, and changes...

He's not working in 4.1, how do I fix him, I'd get stuck on the initialization of Earth galaxies because they need to initialize the atmosphere and oceans, and the...

Is there any chance to see water like that in this demo? https://www.youtube.com/watch?v=flqB6IkqVYU

Currently, there is no cloud and could not find a good example of a 3D volumetric Raymarch cloud

I wonder if you have interest to use real world data to create e.g. Earth First. [Trying to Improve My Geography Game with More **Real-World Data**](https://youtu.be/UXD97l7ZT0w) [2:15](https://youtu.be/UXD97l7ZT0w?t=135) ![image](https://github.com/Zylann/solar_system_demo/assets/49812372/9870ef7e-8e23-4c7f-b4ad-e450012536de) ## 2D...

how much ram is the requirement for this? ![image](https://github.com/Zylann/solar_system_demo/assets/102416174/2323a711-c093-49f1-aede-0223107dbfec)

Can we get an updated version of this ? The project wont even run with the required Godot version of 3.3.2

![image](https://user-images.githubusercontent.com/70883488/134523206-e6d720c3-e4fd-4a64-ab05-97d6b2f9edf0.png)

This is the error on v4.3.dev6.official [89850d553] `Parser Error: Could not find type "VoxelLodTerrain" in the current scope.`