Results 5 comments of Zuen

Confirmed as well.

Further investigation shows that the UI is not properly being destroyed at all. I did some testing on the naming of each component and it seems that if you generate...

I made a Pull Request to fix the issue but was turned down so lets hope they can find a similar fix at least! :)

@virtyvoid This is not directly a 'real' memory leak. The list that stores the GameObject of each UI component is not being removed from the list. The reason for generating...

You have more of a rewrite all the original code instead of fixing the single dictionary list that is causing the issue. Also why change how the current JSON works?...