Zitchas

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Yes, this personality definitely looks good for resolving the Hai/Unfettered situation in a way that fits the lore better. I could also see it being useful in other areas of...

> This is an intentional design point of Endless Sky: bays are not outfits and cannot be added or removed on a whim. Why are we considering changing that? While...

That's actually a pretty good idea. Have a single multiplier that can be set by the player, recorded in their save file instead of preferences; and serve as multiplier anytime...

For overall game difficulty, I agree, Quyyk. Where this idea has merit is letting players specifically calibrate their grind. Some people like the space-trucker lifestyle, others feel the need to...

True, those are good points. This probably leads to be something that would fit better tucked into gamerules that people have to actually seek out to change, rather than listed...

Regarding preserving outfits... Sometimes it makes sense to have all the outfits preserved in the outfitter, sometimes it doesn't. For instance, a planned use for this is to let the...

Thanks for the feedback. The intent here is to be slightly overwhelming. The combination of a bit of pressure, along with the excitement of the scientists involved, and some spur-of-the-moment...

I'm going to split up the last bit into two separate conversations to improve the flow a bit; so this isn't quite ready to be merged. Definitely very close, though....

Currently working on the high-dpi and asset PRs.