ZhiqianXia

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@greg-lunarg I find this shader from CTS test. glcts.exe --deqp-case=KHR-GL45.shader_storage_buffer_object.basic-syntax

@sfricke-samsung Yes,There are some CTS test have older version in order to validate the extension GL_ARB_cull_distance.

@jeremy-lunarg thank you.

@ShchchowAMD Thank you for your reminder. @greg-lunarg It's not a glsang bug. so I closed this issue. Thank you.

Hi, Recently I review the issue, and Test the shader on ARM's compiler and PowerVR's compiler. the both compilers didn't report the error for the shader. You can use the...

there are some reference fron-end compiler : https://shader-playground.timjones.io/, I use the ARM and PoverVR compiler , both compiler report the error : **the extension directives must occur before any non-preprocessor...

Hi , @greg-lunarg I noticed that some keywords , **image1DShadow** , **image2DShadow** , **image1DArrayShadow**, **image2DArrayShadow** , which are reserved for future at spec glsl-410, but these keywords are abondoned after...