ZeroLu

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@mhays-google Hi there, just want you to know that we also want a face geometry web demo badly! I searched the entire Internet for this. I found some demos on...

Agreed. I believe that it's because that the triangulator only works on the XZ plane.

All right. I found that you can simply use the mesh from the DetectedPlaneVisualizer as the collider mesh, which works on vertical planes as well

Wow! I didn't notice that this topic is alive! The problem has been a struggle. However, we solve it by adding ``` settings.useDepth = true; ``` to the ofxOculusDK2.cpp in...