Zer0Key
Zer0Key
> please upload your save file so i can look at it :) [Here ](https://www.mediafire.com/file/8attu6rxjq9t8q1/neu.zip/file)you go ;)
You're welcome. No worries on the time, this isn't your job (I presume). > but the timings should be correct Just so I don't misunderstand you. When you say the...
Not quite sure with the new calculation. Am I approaching this the wrong way, or? Calculated values are for raw mining speed of 0.5/m per miner and adjusted for 3560%...
I'm currently still testing in the editor but so far I'm having a hard time reproducing the issue. Setting the game speed to 2x doesn't affect the rate and setting...
I knew about measurement in ticks but I was looking at it in reverse. Now it makes sense. I will test the new version tomorrow.
Setting the nominal UPS is a bit finicky but getting the rate from rate calculator I can then adjust the UPS in the mod settings to get the rate as...
Yes, both patches are running at full speed. What I observed during my testing was, that a resource patch with a single miner running at full speed would get up...
That makes sense. Does the mod consider that the lower the remaining resource of a patch the slower it depletes?
Deleted my previous post as I found multiple mistakes in my logic. I wrote that at 3am. Will come back with a better idea and working logic.
I've come up with the math but haven't fully put it into code yet. ``` What is needed for this to work: A snapshot of the resource (R) and a...