ZedB0T

Results 54 comments of ZedB0T

Oh I didnt see that you requested changes for Jak 2 Whoops

Added the fix to Jak 2 and added the local variable per your request as far as I know this is tested and in a good state to merge, If...

Interesting, there is also some bug where it uses the wrong texture for praxis 1 shield, I wonder if its related

[https://youtu.be/pxZqqTFjFTY](https://youtu.be/pxZqqTFjFTY)

Thanks, I've made the requested changes locally. One thing before a push that I dont fully understand `(with-dma-buffer-add-bucket ((testbuf (-> (current-frame) global-buf)) (bucket-id subtitle))` Would there be a better bucket-id...

Coming back to this in a week or twos time.

![image](https://github.com/open-goal/jak-project/assets/89345505/c3dc40ac-ea73-4350-90f3-5df572046a56)

When I attempted to replicate this on OG, it was a consistent crash instead 🙃. Due to the fact that is observed when outside of debug mode I was not...

tbh, with the reboot in debug mode option available this could probably be considered super low prio, and maybe even just blocking free cam outside of full debug mode would...

This is not what this issue is referencing. https://github.com/open-goal/jak-project/assets/89345505/a25f703c-9ea9-4fe1-96c5-75189d80e067