ZeOperator
ZeOperator
Currently running the latest build (1044). I have a base project starting off, with attack, guard, a Potion and Ether item, and a Skill named Time Stop. However, when I...
World save's dungeon loader for the pockets began to gradually forget what pockets currently exist and began to create schematic errors, either loading two schematics at once in the same...
Self-explanatory. Allocated 6 gigs of ram and tracked with the task manager as I spedrun through the pocket dungeons. Typically goes up by one gig for every 3-5 pockets created.