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FlagRush is the new community made, teambased gamemode for Trackmania2020, providing a completely new way to play your favourite racing game with direct player interaction. In FlagRush, two teams figh...

FlagRush Logo

FlagRush is a Trackmania gamemode, where two teams compete in an arena to capture a flag and bring it to the opposing team base. The mode plays best with a team size of 4 players per team.

Maps

Creating maps for the mode

An explanation on how to create map for the FlagRush gamemode can be found in the Mapping guide.

Download existing maps for the mode

We recommend starting with our officially reviewed mapppacks:

  • Curated Mappack: https://trackmania.exchange/mappack/view/1155/flagrush-curated-map-pool
    • Maps which have been deemed to be of good quality by the players and developers
  • Proving Grounds Mappack: https://trackmania.exchange/mappack/view/1151/flagrush-proving-grounds
    • Maps which are fully functional but not up to the quality expectations of the curated mappack (yet)

You can find other compatible maps on Maniaexchange:

  • All FlagRush maps on TMX: https://trackmania.exchange/mapsearch2?mtype=FlagRushArena

Server How-to

  1. Setup Trackmania2020 dedicated server. (Tutorial)
  2. Download gamemode: main.zip, then extract the zip archive.
    • or clone the repository, if you have git installed:
      git clone https://github.com/Ze-Rax/TrackmaniaFlagRush
  3. Place the contents of DedicatedServer folder into your dedicated server's UserData folder.
    • A minimal FlagRush matchsettings file is already included in Map/MatchSettings/FlagRush.MatchSettings.txt together with a map.
    • The gamemode behaviour can be customized with settings that are applied through the match settings file, see Mode settings documentation.
  4. Start the server:

Linux:

./TrackmaniaServer /game_settings=MatchSettings/FlagRush.MatchSettings.txt /dedicated_cfg=dedicated_cfg.txt

Windows:

TrackmaniaServer.exe /game_settings=MatchSettings/FlagRush.MatchSettings.txt /dedicated_cfg=dedicated_cfg.txt

Community

Huge thanks to everyone who helped this project to become reality:

  • Geekid - for ideas and contributing code
  • Reaby - for ideas and contributing code
  • Rxelux - for ideas and contributing code
  • RealSpace - for maps, mapping tutorial and support, map management and ideas
  • Nalax - for map management and mapping support
  • TuplaJ - for mapping

Join us in our Discord Server!

The project is licensed under the MIT License.