Vlad Zaitsev

Results 12 issues of Vlad Zaitsev

_First commit_ will update country in controller with intlTelInput current country iso-2 code (on flag select or when user type number) _Second commit_ is to update intlTelInput to latest 6.4.3(it...

"fuse-box": "4.0.1-next.4", in https://github.com/d3/d3-ease/blob/1e6f392ea72af6485d810e2214508a2350c64a8b/src/elastic.js#L11 they use ```javascript return a * tpmt(-(--t)) * Math.sin((s - t) / p); ``` which is compiled to ```javascript return a * math_js_1.tpmt(---t) * Math.sin((s -...

bug
4.0.0

**TANGRAM VERSION:** All **ENVIRONMENT:** All **TO REPRODUCE THE ISSUE, FOLLOW THESE STEPS:** set network throttling to somethin slow Start fast pan and zoom , fly-to, Look at network connections **RESULT:**...

bug

I use MtHaml in IDE to pre-compile haml to clean php. So I added some new useful features IMHO. I can integrate them to MtHaml if community is interested. Please,...

Export Resizable and Draggable Components so they could be used separately without adding dependency to "react-draggable" and "re-resizable";

Im tring to use [react-select](https://github.com/JedWatson/react-select) component. This component uses its own css recommended way to use this component is ```JavaScript import Select from 'react-select'; import "react-select/dist/react-select.css"; ``` Bu I got...

bug
code:ui
code:bundle

Now action in main process replayed to all renderers stores. So if one renderer requests ,say,big filtered dataset, it will be send to all renderers and spoil stores with not-requested...

This allows intelli-sense to infer result keys ``` export function createTextures(gl: WebGLRenderingContext, options: O, callback?: TexturesReadyCallback): R; ``` ![image](https://user-images.githubusercontent.com/127843/68107752-6f085780-feee-11e9-846d-8a9b1aed659a.png)

Thank you for these awesome webglXfundamentals.org tutorials! Awesome work. It would be nice to have the same for twgl.js lib I'm pretty sure that such tutorial will significantly boost twgl...

there is a simple buffer-swap example using pure GL https://www.ibiblio.org/e-notes/webgl/gpu/bounce.htm Its not clear for me how to implement this with twgl bufferInto objects. Could you please add example like this...