Yuri6037
Yuri6037
I think requiring users to specify this in .cargo/config.toml is not right. The problem clearly occurs when C++ code is linked. Rust is not responsible for linking C++ as is...
> If there are systems where musl is the default (or only?) libc run-time, then the expectation would be that default `cc` would link with it, as well as pick...
> But that's not what I meant. I didn't mean that cc-rs crate would have to do anything special, but that the default linker used by rustc would "know" what...
> > If I get it right, that means you should open an issue on rustc... > > It means that someone might choose to open an issue with rustc....
I think this is definately a problem with the CC crate! On musl targets, rustc assumes static linking. The cc crate should provide a way to enable linking with the...
Load rp_rockford_v1b and see... Second, use SBEP (Spacebuild Enhancement Project models + the GyroPod tool), and then sit down on control chair and enjoy your 3 FPS !
Without addons no, that's only happening when you have welded object together. For example weld about 200 objects together like you have on a Wiremod car, and then you can...
Are you still willing to support the project ? Because I'd like to see this DLL working much better and able to be included in servers...
That was a good try, but well now it's done... I could take it however : 1- I'm bad a Bullet physics 2- I need time 3- I have exams...
Now It's obvious that I'll no longer have any time for that. I decided to rewrite GMod from scratch, to support newer technologies (DX11 for example) using UE4. I'm able...