YuQing (Scott)
YuQing (Scott)
Update: We tried to compile the PC version, and everything works fine! But PS4 and PS5 still can't compile.
@BartmanAbyss Did you solved this problem?
@BartmanAbyss Got it, so which files are you modified? I don't have much of a clue right now. :(
> Those are defined here FSR2\Source\ffx-fsr2-api\shaders\ffx_common_types.h but changing them doesn't seem to fix the errors, we also noted that the current plugin definition supports only Windows platform, so it is...
I hope AMD can give us a reasonable answer, because this thing is a panacea for optimization, which can greatly save the time and cost of optimization. @AMD