James Groom
James Groom
This guy: https://github.com/TASEmulators/BizHawk/blob/ebe3cad66c6989a7e29b9ee77ca7e426707319a2/src/BizHawk.Client.EmuHawk/tools/NES/NESPPU.Designer.cs#L726 `PictureBox` doesn't accept an `InterpolationMode` though. [This SO answer](https://stackoverflow.com/a/13484101) suggests subclassing it and overriding `OnPaint` to mutate the `Graphics` before calling the base method. Don't forget to...
I'd still like to improve the documentation further, but this is functional already. If you have scripts for e.g. encoding please test them.
make final build downloadable - #3945 logs can't be read without signing in (probably hardcoded site-wide) something better than installing .NET SDK in Ubuntu - https://devblogs.microsoft.com/dotnet/dotnet-loves-github-actions/ - https://nixos.org/guides/continuous-integration-github-actions.html - https://github.com/Elskom/build-dotnet/...
see https://tasvideos.org/Forum/Posts/521692
I believe the Hex Editor's main pane is implemented as a single multiline `Label` with a monospace font, so this wouldn't be trivial to add.
After last week's lengthy discussion of just what lag means, really, we're still not clear on that point. But what is clear is that `IsLagFrame` is holding us back. It's...