Roland

Results 22 comments of Roland

Hi all, I would like to provide some input, and a small suggestion. I am maintaining a pathfinding library written in Lua, named [Jumper](https://github.com/Yonaba/Jumper), which were inspired by Pathfinding.js. What...

@yyx990803 Hmm... I had the same feature in my own pathfinding library, but I was considering [ditching it](http://github.com/Yonaba/Jumper/issues/31), because it didn't sound much useful to me. Can you mention some...

Hi all, Sorry to jump into the topic. I'd like to provide some thoughts. I am maintaining a pathfinding library named [Jumper](http://github.com/Yonaba/Jumper), written in Lua, which was deeply inspired by...

Hi @utkarshkukreti, Well, I removed the docs temporary, as I was planning lots of changes, and add-ons in next commits. The actual docs would've been too much outdated. I'll add...

Hi @Bobbyjoness, Thanks using Jumper. And well, thanks for bringing this up. Actually, you are somehow right. Jumper uses memory in order to represent the grid and nodes. And well,...

Hi @xpol Much thanks for noticing that. It is definitely a syntax error. Feel free to fire a pull request. Bear in mind this module is an experimental feature I...

Can I have some use cases/examples where such a method would be really useful ?

This will certainly require to reshape the actual Grid class. What is planned, as of now, is to design a `Graph` class, from which a `pointGraph` and a `Grid` class...

I will definitely have to try Eugen Dedu's [Bresenham-based supercover line algorithm](http://lifc.univ-fcomte.fr/home/~ededu/projects/bresenham/) for the following reason:

There is an implementation [available](https://github.com/kennyledet/Algorithm-Implementations/blob/master/Bresenham_Based_Supercover_Line/Lua/Yonaba/bresenham_based_supercover.lua).