YilingQiao
YilingQiao
Could use headless rendering https://genesis-world.readthedocs.io/en/latest/user_guide/getting_started/visualization.html#camera-headless-rendering
Hi @ardabck , Thank you for your work! However, I did not notice any substantial changes or improvements in this PR. We may not merge it at this time. Please...
Hi Shivam, Thank you for your PR. I’m not sure if we need this workflow at the moment. Are there other similar repositories using it? Our current priority is to...
Hi, @Shivam7-1 , can you elaborate further on why this is needed and why it is not yet a common practice for similar repositories (such as MuJoCo and Bullet3)? We...
Closing the issue due to no response. We can revisit it if a new object can be provided.
The latest version should resolve this problem. Please let us know if the issue persists.
We plan to run some benchmarks to evaluate how important the Elliptic Friction Cone is for robotics applications. Is this feature critical for your use case? Could you tell us...
Hi @milong26 , we support those MJCF geom types. They’re just not visualized by default because we only render visual meshes, not collision meshes. I didn’t realize this had caused...
Closing the issue due to no response. We can revisit it if a new object can be provided.
Closing the issue due to no response. We can revisit it when the obj file is provided.